HOUSE OF PRESENCE

VR PASSAGE

A twelve-minute guided journey through the invisible geometry of colour, body and attention.

Duration

12 min

Stations

6 seated stations

Format

Standalone VR headsets

Audience

Ages 12+ / 30 visitors per cycle

Before entering the physical space, visitors are invited to put on a headset and step inside the paintings. The VR programme is not a reproduction of the exhibition; it is a parallel world where the abstract forms of Hilma af Klint, Emma Kunz and Georgiana Houghton become environments the body can move through.

Journey Flow

01

Threshold

A dark room. A single breath. The headset softens the edges of the museum.

Sit, adjust the headset, close your eyes for three seconds.

02

Descent into Geometry

Spirals and concentric forms drift around you like slow planets.

Turn your head. The forms respond to your gaze and begin to unfold.

03

Colour as Atmosphere

The space fills with magenta, cyan and gold. Colour becomes weather you walk through.

Reach toward a colour cloud. It opens into a sound.

04

The Body Map

A faint outline of your own body appears, traced by light.

Move slowly. The outline follows, leaving a trail of particles.

05

Return

The geometry collapses into a single point of white light.

Remove the headset. The physical room now feels different.

VR installation study

INSTALLATION STUDY — SEATED HEADSET STATIONS

What You Can Do

  • Gaze

    Look at a form to make it grow, rotate or dissolve.

  • Reach

    Extend your hand to open colour clouds and release sound.

  • Breathe

    Your breathing pace subtly shifts the speed of the world.

  • Turn

    Rotate your body to choose paths through the geometry.

Visitor Notes

  • ·Hygiene liners are changed for every visitor.
  • ·Staff guide entry and exit. No prior VR experience is needed.
  • ·The programme is available in Chinese and English.
  • ·Those prone to motion sickness may skip the chapter "Colour as Atmosphere".